Visualization Continued

  1. The image from the previous post was of the San Andreas fault – wow.
  2. A similar land form was identified from a LiDAR survey new Seattle, WA.
  3. The NearLondon project may be a forerunner of a much wider, consumer use of laser scanning.

I did receive a couple of correct answers that the line in the image was indeed a fault line. Brent Jones from ESRI correctly identified it as the San Andreas fault, which was really impressive, but he then confessed that he had done a little bit of extra research with the URL.

David Ward from Terrapoint supplied the following image from the Seattle WA area, noting that it was identified using the LiDAR imagery from a survey in 1997.

tjmap

The final item while on the subject of visualization involves laser scanning, digital modeling and gaming technology. I am beginning to see more references to this combination, which I believe just might be the start of the consumer mass market for laser scanning technology. If so that is BIG news, as it can certainly have an impact on the pricing of scanners.

The project is called NearLondon. It has been getting a lot of press. The key item of note here is the ability of the gaming engine to allow the stores in the game to develop their own custom immersive environments that are linked, you guessed it, to online shopping. This has the potential to be a new genre.

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